Customizable 3D Virtual Environments For Training

Simplicity. No programming skills needed. Fun and effective learning with deep metrics.

All-Devices-White-Master-v5

easily create and publish immersive
3D games & simulations

The ChangeMyPath authoring platform provides tools for companies, groups, and individuals to easily create and publish immersive 3D games & simulations to support or supplant their existing job training content. Create virtual work environments, explore virtual objects in VR, or integrate existing software into a virtual setting. Current customers include a large multi-national company with 9,000 employees focused on fire and safety equipment.

AUTHOR EDUCATIONAL GAMES & SIMULATIONS

The ChangeMyPath authoring platform provides tools for companies, groups, and individuals to easily create and publish immersive 3D games & simulations to support or supplant their existing training content

PUBLISH TRAINING CONTENT TO THE MARKETPLACE

Authors may publish, update, and version their created content through the ChangeMyPath marketplace, while learners can follow training paths most relevant to their career goals.

TEAM

CREATE IMMERSIVE & EFFECTIVE GAME-BASED JOB SKILLS TRAINING

ZACK KARLSSON

CEO
Zack is a former VP of Business Development at Capcom, a gaming company with $1.2 billion market cap, and has held executive management positions at DoubleFine, a leading independent games studio and Namco Bandai, a video game publisher.

STEPHEN WILLIAMS

CTO and Chief Scientist
Stephen is an expert in system scalability, augmented/virtual reality technology, and information security. He was the Lead Architect and Lead Developer of Geico web quotes and the US Treasury Secure Payments system

DAVID MANDEL

Co-Founder & Chairman
Chairman of a data platform company, where he was Cofounder, with customers including almost 50 major firms on Wall Street. Seed investor in Broadcom, Access 360 (IBM), Fulcrum Microsystems (Intel). Lead investor for Innovent (BRCM)

BOARD MEMBERS & ADVISORS

MARTY BRODBECK

Board Member
Former CTO of Pearson Publishing (largest education publisher in the world) and currently CTO of Shutterstock. At Pearson, Marty led system architecture and design, product and service development, and the rollout of its mobile platform. Marty’s previous leadership roles also include: Chief Architect and Global Head of Architecture & Engineering for Pfizer Inc., and VP Enterprise Architecture for Merrill Lynch.

DR. KEITH DEVLIN

Board Member
Dr. Keith Devlin is a Professor of Mathematics at Stanford University focused on eLearning. He is co-founder and Executive Director of Stanford University’s H-STAR institute and co-founder of the Stanford Media X research network. He is a World Economic Forum Fellow, a Fellow of the American Mathematical Society, and a Fellow of the American Association for the Advancement of Science.

MIKE CAPPS

Advisor
Former President of Epic Games, the leading game engine used by developers (Unreal Engine). Took company from 20 people to over a thousand employees, resulting in a $330M minority-stake investment by major games publisher.

BRAD YASAR

Advisor
Brad is a serial entrepreneur, and a technical and strategic advisor to several digital media startups.

JEFF DAYTON

Advisor
CEO and founder of Alpha Funders and former SVP of Technology and Strategy for Bank of America.

JONATHAN KEITH

Advisor
Training Manager at Cox Communications. Former Senior Learning Manager at Coca-Cola.

TECHNOLOGY

CREATE IMMERSIVE & EFFECTIVE GAME-BASED JOB SKILLS TRAINING

AUTHOR TRAINING CONTENT

Customers use our authoring platform to easily input training content using best of class rich text, Powerful video tools, and more

CREATE GAMES & SIMULATIONS

Customers map their content onto our pre-built 3D games and simulations then leverage our easy-to-use suite of creations tools to further customize the content - without the need for an engineering team.

INTERACTIVE TRAINING

Learners dive into deeply rich and engaging game content designed to efficiently train them on desired skills and may also refer to the traditional text and video content as additional resources

VISION

CREATE IMMERSIVE & EFFECTIVE GAME-BASED JOB SKILLS TRAINING

The vision of Change My Path is to do for education and job skills training what Wikipedia™ did for information — democratize access. The platform enables people who want access to interactive education and job skills training to download content designed to help them develop their desired skills, on whatever platform they choose (cell phone, iPad, laptop, etc.).

 

Right now, people often struggle to find, learn, and obtain proof that they’ve learned what’s required for a promotion or new job.  With CMP, employers can show you exactly what’s needed, provide fun and effective training that is easy to use anywhere, and immediately have proof that you’ve learned or even mastered the required material.  With Change My Path – it’s not about the jobs you’ve had …it’s about the jobs you could have.

 

ABOUT US

EMMERSIVE AND EFFECTIVE 3D SIMULATIONS AND CUSTOMIZABLE GAMES FOR JOB SKILLS TRAINING

Online education is currently stuck in a "video-and-a-quiz" format that is ineffective and uninspiring. High quality interactive content is more engaging and more effective, but is also very expensive, and difficult to update after deployment. ChangeMyPath is taking online education and job skills training to the next dimension by providing easy-to-use tools for creating rich and exciting 3D Games and Simulations for your training content.

USE ANY DEVICE

Employees can be trained on their mobile devices or any web browser, whenever and wherever they choose

GATHER DATA

Employers can gather data on how effective their training curriculum are, as well as the individual aptitudes of their employees. No longer is attendance your only metric.

THE RESULT

The result for companies? Employees that actually learn and remember, with data that employers can actually use to evaluate and improve training success. Ultimately – driving employee retention and lowering churn.

CONTACT US

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